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The Qura Explorers mascot, a green python in a backwards cap, coding on a tablet.

Free for every reader

Turn screen time into skill time

Get the complete Python Adventure Pack — 5 free bonus resources built to give your child real coding confidence, plus a free bonus kit just for the parent behind them.

No spam. Just great resources for young coders and the parents supporting them.

6downloads, emailed the minute you sign up.

The complete coding adventure for ages 10 to 14

Your child is about to build something real. Not copy and paste exercises. Not simplified toys. Real Python programs — graphical games with moving sprites, creative art with Turtle graphics, and an AI chatbot that actually learns and remembers.

This is the guide that explains the why behind every line of code, so what your child ends up with is genuine understanding, real confidence, and a folder of working projects that proves they are already a developer.

  • No prior experience
  • No maths beyond arithmetic
  • No expensive equipment

What the 15 chapters cover

Python for Kids: The Complete Coding Adventure takes a complete beginner from their very first line of code through 15 chapters that each build on the one before.

  • Core Python fundamentals — variables, loops, functions, logic
  • PyGame game development — real, playable games
  • Turtle graphics and creative visual design
  • File storage and handling data
  • Professional debugging skills
  • A hands on introduction to artificial intelligence

Every concept is explained clearly, then immediately applied to a project worth showing off.

name = input("What is your name? ")
print("Nice to meet you, " + name)
Chapter one, page nine. Their first working program.

Real programs, not copy and paste

Most coding books end with a quiz. This one ends with three things your child can open, run and hand you — and the Mission Files in the free pack add six more on top.

A game with sprites, controls and a score

Built with PyGame, the same library behind real indie games. A character that moves on the arrow keys, obstacles that collide, a score that climbs.

if keys[pygame.K_RIGHT]:
    player.x += speed
if player.rect.colliderect(coin):
    score += 10
Chapters
11 to 12
Built with
PyGame
Result
A playable game

Every reader gets 5 free bonus resources

A complete companion pack that keeps the learning going long after the last chapter.

  • 1Printable cheat sheet

    The Coder's Field Guide

    A one page quick reference covering every core concept from the book — variables, loops, conditionals, functions and lists — organised into colour coded zones your child can flip back to any time they get stuck.

  • 230 day coding challenge calendar

    The Quest Map

    A month of small daily coding missions, sorted into four adventure zones of increasing difficulty and ending in a Boss Level challenge on day 30. Made for keeping skills sharp after the last chapter.

  • 36 bonus coding projects

    The Mission Files

    Six more hands on builds beyond the book: a Number Guessing Game, Rock Paper Scissors Showdown, a Mad Libs Story Machine, an Animal Quiz Challenge, Turtle Art and a Secret Password Checker. Full working code for each, plus ideas for making it their own.

  • 4Printable award

    The Completion Certificate

    A certificate of achievement, ready to frame or stick on the fridge, for the moment your child finishes their coding adventure.

  • 5Support handbook

    The Parent & Teacher Guide

    A guide written for you: how to install Python, a suggested weekly pace, what to expect at different ages, how to read the common beginner errors, and how to help even if you have never written a line of code.

A special bonus for parents

A productivity boost for you, too

While your child works through their coding adventure, here is something just for you. The 50 AI Prompts Starter Kit is a ready to use collection of prompts that help busy parents save time, get organised and simplify the everyday.

Send me the free kit

Included free when you sign up.

Three of the fifty

  • Plan a week of school lunches from what is already in my fridge.
  • Turn this pile of term dates into one tidy family calendar.
  • Draft a warm but firm email to my child’s teacher about homework.

No AI experience needed — copy, paste, go.

Everything you get when you join

  • The Coder's Field Guide

    Printable cheat sheet

  • The Quest Map

    30 day coding challenge calendar

  • The Mission Files

    6 bonus coding projects

  • The Completion Certificate

    Printable award

  • The Parent & Teacher Guide

    Support handbook · for the grown-ups

  • 50 AI Prompts Starter Kit

    Copy and paste prompt library · for the grown-ups

Get instant access

Tell us where to send it and all 6 downloads land in your inbox in the next few minutes. No card, no account, no waiting list.

One email with everything in it, and the files are yours to keep.

Where should we send the pack?

We will never share your email. Unsubscribe any time.

Before you sign up

Is this really free?

Yes. Every item in the Adventure Pack, plus the 50 AI Prompts Starter Kit for parents, is completely free when you sign up. There is no card field on this page and nothing to cancel.

Does my child need to own the book already?

No. The pack is designed to work alongside Python for Kids, but every resource in it stands on its own — you are welcome to explore it either way.

What age is this really for?

Python for Kids is written for ages 10 to 14, though motivated younger readers and older beginners have found it just as easy to follow.

Do I need to know how to code to help my child?

Not at all. The Parent & Teacher Guide was written specifically for non-coding parents, with plain English troubleshooting for the errors beginners actually hit.

Anything else, email [email protected] and a person will answer. All 5 pack resources are published by Qura Explorers, so there is someone to reply.

Your child's coding adventure starts here

Turn the first page. Build the first project. Watch the confidence grow.

Three Qura Explorers mascots on a grassy hill: one reading a book, one typing on a laptop, one teaching code at a chalkboard.